@startuml
sprite $maxcdn [48x48/16] {
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000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF7000
0000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE000
0000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF300
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000000FFFFFFFF3000000BFFFFFFF80000003FFFFFFFF000
000003FFFFFFFF0000000EFFFFFFF50000007FFFFFFFC000
000006FFFFFFFC0000002FFFFFFFF1000000AFFFFFFF9000
00000AFFFFFFF90000005FFFFFFFE0000000DFFFFFFF6000
00000DFFFFFFF60000008FFFFFFFA0000001FFFFFFFF2000
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0000BFFFFFFF80000006FFFFFFFD0000000EFFFFFFF40000
0000EFFFFFFF4000000AFFFFFFF90000002FFFFFFFF10000
0002FFFFFFFF1000000DFFFFFFF60000005FFFFFFFD00000
0005FFFFFFFE0000001FFFFFFFF20000009FFFFFFFA00000
0009FFFFFFFA0000004FFFFFFFF0000000CFFFFFFF700000
000CFFFFFFF70000007FFFFFFFC0000000FFFFFFFF300000
000FFFFFFFF3000000BFFFFFFF80000003FFFFFFFF000000
003FFFFFFFF0000000EFFFFFFF50000007FFFFFFFC000000
006FFFFFFFC0000002FFFFFFFF1000000AFFFFFFF9000000
005999999960000002999999990000000799999994000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_MAXCDN(_alias) ENTITY(rectangle,black,maxcdn,_alias,FA6 MAXCDN)
!define FA6_MAXCDN(_alias, _label) ENTITY(rectangle,black,maxcdn,_label, _alias,FA6 MAXCDN)
!define FA6_MAXCDN(_alias, _label, _shape) ENTITY(_shape,black,maxcdn,_label, _alias,FA6 MAXCDN)
!define FA6_MAXCDN(_alias, _label, _shape, _color) ENTITY(_shape,_color,maxcdn,_label, _alias,FA6 MAXCDN)
skinparam folderBackgroundColor<<FA6 MAXCDN>> White
@enduml